Not just virtual
tape—a virtual tape
machine
Did people like analog tape
recorders because of tape
stretch, alignment issues,
head wear, window splices,
demagnetizing, rewind/fast
forward times, high-frequency
self-erasure, head “bump,”
wow, flutter, oxide sheds, and
replacing capstan motors?
No. They liked analog tape
recorders because tape is a
signal processor. For proof,
feed in a sine wave higher than
–20dB, and listen—yes, you’re
hearing distortion that only
increases as you hit the tape
harder.
So now Universal Audio,
keepers of analog mojo in
a digital world, have done
the right thing by divorcing
the sound of tape from the
mechanics of tape—I didn’t
have to clean the plug-in’s
heads once!
All That Really Matters
First, does it sound like tape?
Second, what kind of tape does
it sound like, how was the deck
calibrated, what was the tape
speed, was the bias tweaked
for minimum distortion or
minimum noise, etc.? To that
end, UA has modeled the
recorder’s entire signal path,
and includes adjustments
for both the repro and sync
head high/low EQ, bias, highfrequency
EQ (pre-emphasis),
NAB or CCIR response curve
for 7.5 and 15ips (30ips
invokes the standard AES
curve), and the option to add
hum and/or hiss.
The front panel includes
controls for tape formulation
(four types, including 3M 250
and Ampex 456), IPS (7.5,
15, and 30), tape calibration
standard (four choices, from
+3dB to +9dB), and input/
output controls to trim the
distortion. Interestingly,
there’s a button to calibrate
these according to Studer’s
original specs as you change
tape speed, formulation,
or EQ, but half the fun is
tweaking the trims yourself.
You can even switch the
“input” among bypass, input
electronics, sync head, and
repro (playback) head.
A new option, “Gang
Controls,” is brilliant.
UA presumes you’ll be
instantiating a lot of A800s
within a project (however,
an equally valid application
is eschewing multitrack and
inserting the A800 in the
master bus to give the sound
of mixing to tape) so when
you adjust any control in any
instance, the same control in
all other instances matches
the new value.
The Tape Factor
Having logged multiple
thousands of hours with
multitrack analog tape, and
knowing how to align and
calibrate them, I was curious if
UA “got it right.” Simply stated,
they did. Bull’s-eye.
But remember that this
requires a UAD-2 DSP board
(or the Satellite external DSP
farm for the Mac)—sorry,
UAD-1 owners. The latency also
seems significant, but as I see
this mostly for mixing, it isn’t
much of a problem.
Universal Audio has
specialized in imparting analog
qualities to digital audio with
their plug-ins. Their projects
have become increasingly
ambitious (e.g., Manley
Massive Passive), and the
A800 is arguably their most
ambitious yet. What makes
this emulation particularly
successful is because it’s not
just about the tape—but gives
equal weight to the elements
accompanying it.
Universal Audio
Studer A800
(VST, RTAS, AU)
$349 MSRP
STRENGTHS: Nails the
tape sound. Models
the recorder’s signal
path as well as the
tape itself. Includes
multiple tape
formulations, default
level calibrations,
and speeds.
LIMITATIONS: Runs
only with a UAD-2
card. GUI takes up a
lot of screen space.
www.uaudio.com
TIP Tape sound with
real tape
So maybe you can’t afford a 2-inch
24-track just to get “the tape
sound.” Although there are some
fine tape emulation plug-ins (such
as the Universal Audio Studer A800
reviewed in this issue), if you don’t
want anything but the real deal,
here’s how to get reel—I mean,
real—tape sound.
1. Comb the online classifieds for a
two-track recorder with separate
record and playback heads.
2. Find tape for said recorder.
3. Read “The DAW/Hardware
Connection” section above to fi nd
out how to treat the tape recorder
as an external effect.
4. Send the signal you want to “tapeify”
into the recorder input.
5. Set the recorder output to monitor
the playback head (i.e., repro
mode, not sync mode).
6. Load tape, put the recorder in
record mode, and roll tape.
7. While listening to the tape
recorder output, set the input
record levels for the desired
amount of “crunch.”
8. Once levels are set as desired,
return to the track’s beginning,
and start recording the tape
recorder output into a DAW track.
As mentioned regarding using
external hardware with DAWs, you’ll
get latency—but it’s the mother of all
latency, due to the delay between the
point when the signal gets recorded
at the record head and the point
when it moves past the playback
head. This varies from machine
to machine, but it will likely be
below 100ms at 15 ips. You’ll need
to slide the recorded track from the
tape output forward in time by this
amount of delay to have it line up
with the other tracks. As mentioned
previously, a click reference can be
tremendously helpful.
More from this Roundup:
Analog and Digital DAW Synergy
Red Iron Amps Deluxe Buffer2
Morpheus Bomber Pedal