Designed in Cocoa from the ground up, Wave Editor proudly takes advantage of CoreAudio, Quartz Extreme, and other core features within Mac OS X. Wave Editor incorporates the standard audio editing features you're used to while bringing you up-to-date with the latest advances in interface design, speed and stability.
Wave Editor introduces the concept of "layered audio". It allows audio professionals to layer audio of any rate, bit depth, and number of channels, add Audio Units and fades on top of each other, edit them, then flatten the resulting file, a process that takes much longer with legacy editors.
Wave Editor's application of fades is new to audio editors: fades as "overlays" on top of the audio that can be adjusted in real-time before they are applied. And, for the first time in any audio editor, you can use quadratic or cubic bezier curves to shape the fades to obtain the smoothest natural effect.
Wave Editor also includes an advanced inspector, statistical analyzer, standard audio processing features, three advanced meters, full support for Audio Units, support for MP3 and AAC, and much more.
Audiofile Engineering has also announced the imminent release of Spectre, a real-time audio multi-analyzer. Spectre is written in Cocoa and fully utilizes core features within Mac OS X, including Quartz Extreme. More information about Spectre is forthcoming.
For more information, visit their web site at www.audiofile-engineering.com.