OBJECTIVE: Change the mix of an already-mixed drum part by emphasizing or de-emphasizing particular drum hits.
BACKGROUND: Think you can’t do much to change the mix of an
existing track or loop? Think again—especially if you have
Steinberg Wavelab. Its Spectrum Editor mode allows zeroing in on a
particular range of frequencies with surgical precision, allowing
you to do tricks like lower or raise a kick drum’s level, emphasize
only a drum’s transient, accent the snare backbeat, and in
some cases, remove a sound entirely from the part.
1. Click on the downward arrow toward the
waveform window’s lower right, and select
2. Choose “Surgical processing (offline).”
3. Select “Damp” to change gain.
4. Select “Pass-band filter” to alter all frequencies
in the area you’re about to select.
5. Study the waveform while playing it to
correlate sound to shapes and colors. For
example, with Wavelab, red is the loudest
level, then it goes through the spectrum
(orange, yellow, green, blue, indigo, violet)
to softer levels, with dark violet being the
softest. So in this example, a yellow blob at
a low frequency (toward the bottom of a
window) shows a kick drum. Here kicks are
outlined in red, and snares in white.
6. Draw a marquee around the area you
want to change (e.g., a kick).
7. Set positive gain to make the sound
louder, and negative gain to make it softer.
In this instance, the kick is going to be
made +3dB louder (click on the up/down
arrows to increment/decrement
8. Click on “Process.” Done! Note how the
kick with the marquee is now more orange
than yellow, indicating that it’s louder; also,
more of the selected area in general is yellow.
- You can be selective with what you edit; for example, you could select only
the transient, and raise or lower only the transient and nothing else.
- In Step 3, you also have options like fade in or out, fade in then out or out
then in, blur peaks, and disperse sound.
- In Step 4, there are options for low-pass filter and high-pass filter as well as
pass-band filter. You can set filter steepness (dB/octave) in the lower midright
area of the Spectrum Editor dialog box.