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Reason's MClass Equalizer isn't just for mastering; it can handle most corrective EQ needs for guitar. Note that the 20Hz Lo Cut filter is enabled to get rid of "mud" below the guitar's range. |
GUITARISTS ARE
notorious tone snobs, although
that’s not necessarily a bad thing. Axe
slingers are usually more than happy to find
the right sound for the verse, chorus, or
lead line; they will also be the first to tell
you if a recording of their setup doesn’t
match what they hear in the room while
playing. Yet, when it comes to recording
and mixing, their tone becomes the domain
of the recording engineer, whose job it is to
make it work within a given project.
Mic Check The initial EQ stage comes from
the microphone: It determines, by its design
and physical placement, the timbre that gets
recorded. So the first job is selecting the
transducer and signal path that capture the
sound as accurately as possible or as needed
for the song. Remember that low frequencies
provide a lot of energy. If the guitar sound
has too much low end, it will increase
the gain of the recorded track without
providing as much usable tone. Mic choice
and placement can help alleviate this issue.
It’s common to use more than one mic
on an amp, because it gives an engineer
greater flexibility with the guitar tone
when it comes time to mix. The trick for
the engineer is to find a sound that the
guitarist approves of and then fit it into the
mix without compromising the original
tone too much.
EQ To make it fit, the guitar tone might
require corrective equalization. Sometimes
you have to sweep the frequency control
in a particular area to find the exact spot
that needs attention. The boosts and cuts
required will likely be subtle; 1 or 2 dB in
either direction can work wonders. When
applying EQ, be sure to listen to how the
processing affects the entire mix.
Low End The situation is simplest when
only one electric guitar is involved, say, in
a trio with bass and drums. If the low-end
needs help, subtly boost between 100 and
160Hz, being careful not to create a conflict
with the frequencies of the bass. If there is
competition in that frequency range, cutting
a dB or two will often work. Got Mud? A
slight reduction around 200Hz can help
clear things up. Overdo it, and the sound
will become wimpy.
Punch and Body There’s a wide range
of tonal shaping available between 500
and 800Hz, which translates to a range of
about a minor 6th. Add body to the guitar
tone by accentuating the lower part of this
frequency range. Depending on the sound
you’re going for, a rise between 700 and
800Hz can make a track punchier.
This is also part of the frequency
range where wah-wah pedals are focused,
although wah frequencies can reach above
2kHz. So if you’re looking to add a little
of that cocked-wah sound, you’re in the
right neighborhood. Just make sure that
the frequency boost doesn’t cover or mask
other instruments.
Upper Mids The range from 1 to 3kHz is
a critical one for the electric guitar. A mix
with too much energy in this area will sound
harsh and is fatiguing to listen to. The guitar
can be the culprit, potentially masking the
sharp transient of the snare drum or the
definition in the vocals. This is a good place
to cut frequencies if your guitar tracks are
overpowering. But don’t cut too much or
you’ll hollow out the tone
Sparkle vs. Noise Small boosts in the
upper registers can accentuate the chimelike
timbre of an instrument (8kHz and
above) as well as add definition (4 to 5kHz).
Sometimes you want to add a bit of “air” for
a more modern sound, and this can be found
around 10kHz and above. Listen carefully
to boosts you make in the upper register,
however, because you might increase noise
created by effects processors.