By | Sun, 01 Nov 2009
What it is: A suite of software synthesizer
instruments (Amber, Strobe, and
Cypher) which work as stand-alone or
plug-in devices (VST, AU, RTAS). A
fourth component, Fusor, provides a
plug-in/stand-alone environment with
mixing, routing, step sequencing,
and effects for up to three Synth
Squad synths—something not unlike
Reason’s Combinator.
Distinguishing characteristic: Synth
Squad is billed as not another me-too
virtual instrument, but something with
the classic sound of analog but the
convenience of digital. You know, like
every other soft synth out there—
except this one lives up to the hype.
Up and running: Painless. Double-click
to install, follow the prompts, register
online.
First impressions: Stepping through
the presets gets the point across that
we’re not in Kansas any more. Amber
totally nails the vintage string synthesizer
sound, but because all DCAM
synths use modeling and not sampling,
there are a lot more available
variations. In fact, string synthesis is
just one thing Amber does; for example,
it also makes some pretty cool pad
and bass sounds.
Strobe is a virtual analog synth with
exceptional sonic character. The presets
revealed a ton of great basses and
other analog sounds, and it’s also very
easy to program—I called up an Init
patch and had a bitchin’ bass sound
being arpeggiated and sounding all
electro in a matter of minutes.
As to Cypher, it’s less intuitive than
the others so I was really glad I could
just call up presets. You can think of it
as a multi-oscillator analog FM synth
(among other talents) that’s both deep
and complex.
Speaking of deep, so is Fusor. However,
it’s not particularly complex;
although Fusor consists of lots of elements,
they’re all fairly common—not
unlike being faced with a huge mixing
console and realizing it’s just the same
basic thing repeated multiple times.
The overriding impression of the
package, though, is one of sound quality.
DCAM: Synth Squad really does
give the character and richness of analog,
with emulation that goes beyond
the superficial and extends into the
sonic character itself.
Going deeper: The deeper you dig, the
more you find inventive little touches—
like swing on the LFO, arpeggiators on
Strobe and Cypher, and a beautiful “eye
candy” oscilloscope on all three that
shows waveforms, filter responses,
envelope shapes, etc. Speaking of filter
responses, there are 22 modes in
Strobe, and eight in Cypher and Amber—
not just lowpass and a couple variations.
The way DCAM: Synth Squad handles
modulation is also cool. There are
basically “tabbed views” of the interface—
a Main View that shows all base
parameter values, and eight views that
show modulation routings for eight possible
modulation sources (chosen from a
much larger pool, of course). Unlike a
typical modulation matrix, each modulation
source can drive pretty much as
many parameters as you want.
The preset selection process is also
more flexible than most. You can audition
sounds from a menu tree, or call
up a separate preset window with
search criteria and other details. You
can also listen to the presets in context
as you play—you don’t have to replace
the existing preset.
Conclusions: Many soft synths claim to
nail the analog sound, and quite a few do
a highly credible job. However, I have yet
to hear anything that captures the character
of analog so well, not just the sound
quality. In particular, Strobe’s hard sync is
smooth as silk, instead of the step-quantized,
aliasing-laden sync found in a lot of
soft synths (and even hardware ones).
The tradeoff is CPU usage, which
while not outrageous, is not conservative
either. Loading up all the synths in
Fusor is going to make your CPU earn
its keep, but on the other hand, the
sound is rich enough that you might
not feel the need to load up a bunch of
other stuff. And, the Fusor audio plugins
will handle most of your needs
without having to instantiate other
plugs in your DAW. As an added bonus,
all the programs run in stand-alone
mode if you’re into live performance.
I hadn’t really planned on including
any soft synths in this roundup, but a
few hours with DCAM: Synth Squad convinced
me this is something readers
would want to know about. (You can’t
download a trial version yet, but there
are lots of audio examples on the
FXpansion website.) When you combine
the extensive library of presets, excellent
sound, and creative coding—and get the
whole thing for $249 street—it’s a hard
package to resist. Not that I want to!
Price: $349 list / $249 street
Contact: www.fxpansion.com