OBJECTIVE: Add hardware processing to Cubase’s virtual environment.
BACKGROUND: You’re not restricted to using virtual plug-ins within Cubase; you can also integrate external hardware devices,
like rack and “lunchbox” processors. However, note that your audio interface needs enough I/O to dedicate an output to send
signals to the external effect, as well as dedicate an input to receive signals from the external effect.
1. Go Devices > VST Connections
(or type F4).
2. Click on the External FX tab, click on
Add External FX, name the external effect,
choose the send/return configuration (e.g.,
mono, stereo, surround, etc.), click on
Associate MIDI Device (see Tips), then
click on OK.
3. In the VST Connections window, under
Audio Device choose the audio interface
that connects to the external effect. Under
Device Port, select the interface ports over
which you will send and receive external
signals. Then, close the window.
4. Call up the VST Audio Channel Settings
for the track where you want to insert the
external effect. Under available plug-ins,
choose External Plug-Ins (name of external
plug-in you entered in Step 2).
5. Click on the channel insert’s Edit button.
In the window that appears, click on the
“pulse” button; Cubase then measures any
delay through the effect so it can add
appropriate compensation. Done!
¦ In Step 2, if there is no MIDI device associated with the external
effect, create a MIDI device as this is necessary for automatic
delay compensation through the effect (Cubase compensates
automatically for any interface latency).
¦ In Step 3, note the fields toward the right for adjusting delay,
send gain, and return gain. Use the gain controls to trim the
signal as needed. You can do delay compensation in this window
by right-clicking on the Delay field and selecting “Check User
Delay.” These controls are also visible in Step 5, and may be
¦ If you want to freeze the track, it must be done in real-time as
audio needs to pass through the effect in real time.