By Michael Molenda | Tue, 01 Dec 2009
Great-sounding drum tracks are the
foundation of tons of rock, R&B,
metal, pop, country, and dance hits.
In the old days, it was fairly clear how
to define “great.” The thunderous
impact of Led Zeppelin, or the dry
and detailed punch of Steely Dan and
Fleetwood Mac, or the bright and
driving snap of the Police were excellent
benchmarks for professional,
“radio-friendly” drum sounds.
Today, anything goes.
I mean, if you’ve ever pulled up
next to a kid at a stoplight who is
trying to blow his Scion’s doors off
with enough low end to sink the Bismarck,
then you’ve already experienced
extreme EQ. You won’t hear
that on classic-rock radio. In fact,
even half that amount of bass would
have blown a ’60s mastering engineer
right out of the control room,
where he would have saved himself
by grabbing the receiver of the studio
payphone as he flew by, then
popping in a dime, and screaming at
the session engineer that he’ll batter
his idiotic skull into toothpaste with
a ball-peen hammer. How things
have changed.
But the exciting news is that
recording musicians now have the
freedom to do—anything. This means
I can construct drum tracks that
don’t have to be linear or consistent
in tone, accent, rhythm, or texture. I
am free to employ signal processing
to morph the drums into any timbre
that kicks the music in its pants.
Nothing new here—rap and dance
producers do this stuff all the time.
But if your rock drum sounds are
playing it too safe, and, as a result,
your track’s excitement meters are
hitting rock bottom, then consider
these ways to ignite, energize, and
totally ruin your drum sound.
Get Buzzy
Don’t just route your drum tracks to
an overdrive processor or fuzz pedal.
Those options can leave you with a
thin, spitty thwack, rather than the
gloriously huge and gritty wallop of
the Beastie Boys’ “So What’cha
Want.” (Of course, if you’re going
after “spitty,” then plug in and
destroy all frequencies as you see fit.)
You’ll have more control over the sizzle
if you assign the drum tracks to
your processor or plug-in of choice,
and return the effected signals to
dedicated faders on the mixer. Now,
you can retain the clean drum sound,
and mix in the fuzz, distortion, or
overdrive to taste. I often choose to
“dirty up” just the kick drum—or kick
and snare—and leave the toms and
overdrive tracks pristine, but there’s
no wrong move here, so follow your
gut. In addition, I may opt to bring on
the dirt solely during choruses, or a
bridge, or for part of an intro. You
don’t have to leave the distortion on
throughout the entire tune, and, in
fact, I feel it’s a more cinematic use of
the technique when you toss distortion
in sparingly for a jarring effect.
Splash Around
Old-school ambient effects, such as the
slap and boom that drives the drums
on John Lennon’s “Instant Karma,” or
the ’80s-cliché, gated-snare reverb on
Robert Palmer’s “Addicted to Love,”
hold keys to grabbing a listener’s ear
with hyper-reality sounds. Again,
assigning your reverb or echo processors
to dedicated faders allows you to bring
on massive decays without losing your
groove to a tsunami of ambience.
Depending on the song, I sometimes
like to dress drums in a tri-level wash,
where a mammoth reverb is faded
almost imperceptibly into the background,
a slapback is mixed clearly into
the foreground, and a poppin’ smallroom
reverb is assigned to the overheads,
and positioned somewhere
between the big reverb and the slapback
in the mix. Remember, you’re not
going for a sound that Ringo would
love—you’re trying to outdistance the
conventional and surprise (and, hopefully,
delight) listeners.
Embrace Wobble
and Swish
It’s almost its own hook—although
the vocal chorus is mighty fine on its
own—when the tape-flanged toms
storm into the Small Faces’ “Itchycoo
Park.” Wow—let’s go vertigo! What
can we do? Well, phase or tremolo
the hi-hat or crash and ride cymbals.
Assign the reverbs detailed in the
previous paragraph to a jet flanger,
and bring that sound back on its own
fader, bringing it up at appropriate
(or, better yet, inappropriate)
moments in the mix. Chorus the hihat,
filter or ring-modulate the snare,
vibrato the hi-hat, put a rotaryspeaker
effect on the toms, wah-wah
the kick drum—oh, man, the opportunities
for genius-level silliness are
endless. And keep in mind that something
that seems real dumb may one
day define a production aesthetic—
such as the harmonized, alien snare
sound that producer Tony Visconti
dreamed up for David Bowie’s
“Sound and Vision.”