By Michael Molenda | Mon, 01 Feb 2010
Recording huge drum sounds in a
home studio is something like The
Ultimate Struggle. You typically don’t
have fabulous microphones, and the
recording space is usually your dining
room, living room, or garage. So you
may decide to go the loop-and-sample
route, royally pissing off your
(hopefully) loyal drummer, and causing
the band to perhaps revise all the
parts the members had worked out
to groove with the drummer’s feel
and his or her specific input into the
songs. You don’t have to do that—
unless you want to, that is.
It is totally possible to get some
bombastic drum sounds at home
with less-than-insanely expense
microphones if you follow a few simple
recording and processing guidelines.
You can record your songs the
way you’ve always played them,
keeping your drummer rocking to the
material the band has worked on
together, and retaining that wonderful
vibe that occurs when a good
band plays a good song. Here’s one
way to go about it. . . .
Microphones
Don’t worry about them. Great
mics are wonderful, but if you don’t
have them (or can’t borrow them),
don’t sweat it. Except for almost
toy-like models, most mics can at
least deliver a clean and relatively
clear sound.
Start with the snare. Find a suitable
dynamic mic, and position it
about a half inch off the drumhead,
pointed from the drummer’s left arm
towards the kick pedal. Look for a
relatively dry and clean swack. The
next critical element is the kick drum.
If all you have is another small- to
mid-sized dynamic mic, don’t sweat
it. Larger models, such as a
Sennheiser MD421 or an AKG D112
can capture great wallop and boom,
but even a Shure SM57 can give you
enough kick attack and bass to serve
up a rockin’ drum sound. Tighter kick
sounds can be achieved if the front
head is off (or if there’s a “mic hole”
cut into the head), and more boomy
and resonant sounds are produced
when the head is left on. Start by
positioning the mic somewhere near
the midpoint of the drum shell, and
angled inward towards the rear head.
Amend the positioning until you get
a nice, big smack or punch.
Finally, position a mic in front of
the kit, three feet away, and at about
the height of the drummer’s chest.
This mic will capture the overall
sound of the kit, as well as some nice
room ambience. If possible, keep the
ambience to a minimum. A little is
cool, but too much may wash out the
drum sound, and we need to get
maximum impact from the three mics
we’ve used.
Processing
At this point, your unaffected drum
sounds should be tight, clear, clean,
and punchy. If not, reposition the
mics until you hear some slammin’
tones. Try to avoid using EQ, but if
you hear too much mud or edginess,
go for subtractive EQ at the offending
frequencies. In other words, try
to cut, rather than boost, but do
whatever is needed to make the
drums rage.
A decent compressor or compression
plug-in will help dial in punch
and impact. Set compression to taste
on each track (a good start for aggro
sounds is a 4:1 ratio at a –10dB
threshold with a fast attack and
release), but route the compression
returns to dedicated stereo tracks. At
mixdown, you’ll want to be able to
blend the uncompressed drum sound
with the compressed sound to taste.
It’s kind of like “doubling” the drum
track, although this trick works best
when the compressed sound is just
audible enough to add punch.
Now, let’s go after some John
Bonham-style ambience. Find a nice
room or hall program, assign it prefader
to the “room-mic” track (so you
get all effect and zero dry source
sound), and, once again, return the
reverb signal on separate stereo
tracks. You’re working with some big
wet stuff, and you don’t want to wash
out the drums. The trick is to subtly
fade in the reverb so that you initially
hear the dry-ish impact of the kit, and
then perceive a beautiful decay in the
background. If everything works out
right with your blends of source
sound, compression, and reverb, you
should get a marvelously articulate
punch that sounds Zeppelin big—and
all recorded in your home with three
mics and some studio magic.