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Home Brew ADR, Part One
6/1/2010
ADR (Automated Dialog Replacement)
is basically the act of restoring film
dialog that has been compromised by
various technical glitches. ADR can be
needed because an actor’s voice was
compromised by noise on the set, or
because a different language is
needed for international versions, or
because an actor can’t dance and sing
at the same time.
At this point, you may be asking
yourself, “Why should I care?”
Well, consider that the independent
film community is growing at
lightning speeds, and video technology
is growing right with it. Your nextdoor
neighbor could be the next
James Cameron, Kathryn Bigelow, or
Alfred Hitchcock, and you may have a
chance to work with them from the
beginning. In addition, indie filmmakers
don’t have near the budgets of the
big movie studios, but they still need
much the same audio work done—just
for far less dollars. Are you seeing the
land of opportunity come into view?
Until recently, it would be near
impossible for someone with a home
studio to do ADR, as it required specialized
training and high-end gear.
Today, however, most DAWs can
deliver the technical goods, and some
audio-post-production tips can help
unlock the secrets of effective ADR
recording. The ultimate goal of ADR
is to let the viewer think about the
story, and not struggle to understand
the dialog, or wonder why sounds
keep changing around. Trust me,
achieving that goal is harder than it
sounds. Next issue, we’ll detail an
actual ADR session, but for now, I’ll
list the basic tools you’ll need to
explore doing some thrilling film
sound at home.
What You’ll Need
Microphones. When you replace dialog,
you’ll need to ensure the tones
and timbres are very close to what
was originally recorded on the set. It
would be quite jarring if a viewer
were to hear a taxi driver speak in a
resonant baritone for one line, and
then hear the next line sounding thin
and brittle. To match the on-set
sounds, you’ll need a reasonable
range of microphones, from smalland
large-diaphragm dynamics to
small- and large-diaphragm
condensers. You don’t have to have
the best of everything, because the
mic of choice for location sound is
typically something on the order of a
Sennheiser ME 66—a mid-priced,
shotgun-style condenser.
Monitors. The actor will need to
watch the film in order to match the
onscreen mouth movements to the
dialog being replaced. This monitor
can be anything from a second computer
screen to a dedicated TV-style monitor.
If you go with the TV screen, you’ll
likely need a digital-video converter.
[Tip: Canopus makes great cheap
solutions.] And don’t forget that the
engineer will need a monitor, as well.
The Film. Unfortunately, most filmmakers
won’t part with their movie
until the last minute, so you’ll need to
be okay with delivering super-precise,
time-consuming audio work on a very
tight deadline. If possible, get a rough
cut as early as you can, so that you
can familiarize yourself with the project
“off-the-clock.” Then, when the
talent arrives, you’ll have a better idea
of how to work with certain cues.
Warning: Make sure that whatever
footage you get is the picture-lock
version. Picture lock is the very last
edit the filmmaker does before the
movie goes in for color correction (the
visual mastering process). If you are
working with an edit that is not a picture
lock, you’re in danger of replacing
items that will be out of sync when
you get the next edit version.
Directions. You know the drill—some
creative people are better at giving
clear and explicit directions than others.
But when you’re replacing dialog,
in order to avoid unnecessary stress,
you’ll need a specific list of the dialog
parts you will be replacing.
In addition, you’ll need a list of
the ambient sounds required for
each scene. Remember, when you
replace dialog, you are also replacing
the ambient cues captured on
the set. For example, picture a bartender
speaking in a crowded bar.
When he or she was recorded on
set, some elements of the crowd
noise and ambience leaked into the
mic—elements that obviously will be
missing when you replace the dialog
in your studio. Sometimes, the film
soundperson will provide you with
ambient sounds for each scene, but
you should also be prepared to
“invent” ambiences that match the
scene’s sound design. After all, you
don’t want the replaced dialog to
be shockingly obvious because the
crowd noise dips or disappears for a
few lines.
See the July 2010 issue of EQ for
a step-by-step guide to ADR
tracking.
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