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Roundup – Learn, Baby, Learn
3/16/2012

RECORDING, PRODUCTION, and distribution aren’t getting any less complex, and
that won’t reverse direction any time soon. To keep up with the dizzying
pace of change, you’ll need education—and you can get a lot of it by spending
some time on the web, and sitting down in a comfy chair curled up with your
laptop and a few good books. (You’re already reading Electronic Musician—good start.)
We spent hours surfing the Internet, looking through book catalogs,
seeking opinions, and using blackmail to persuade publishers to give us
advance copies of books to help keep this roundup current—and you’re
holding the results of that research in your hands. The web resources are
free, and for everything else, we tried to find the most cost-effective options
for real-world electronic musicians.
Ready to ratchet your knowledge level up a few notches? Keep reading.
WEB RESOURCES
The web is a fountain of information—and misinformation. Fortunately, lots of manufacturers
offer useful advice online; while they are understandably slanted toward their products, that
doesn’t diminish the usefulness of these resources. Following are some of our favorites.

Ribbon mics are
hot, but they require
somewhat
specialized techniques
compared
to conventional
mics. While Royer
concentrates on
their ribbon mics, the recording tips (broken
down into sections for particular instruments)
apply to ribbon mics in general. As a bonus,
don’t miss super-engineer Bruce Swedien’s
three short talks on music and mics.
Another section, “Inside the Mix” (under the
“CDs and Downloads” tab) presents both finished
tracks and the Royer-recorded tracks in isolation,
often accompanied by mic-placement photos.
The audio examples are available as MP3s, but
take the time to download the AIFF versions.
Auralex: Acoustics 101 and
Auralex University 
Auralex will be happy to educate you about the
physics, materials,
treatments,
and techniques
of acoustics—all
in a practical,
friendly style.
The Acoustics
101 booklet covers the fundamentals, but after
that, click on Auralex University to hear audio
examples that demonstrate what treatment can
do, along with information on room sizes and
other aspects of these examples.
An Interactive Kit Calculator lets you you
enter room dimensions and desired style, and
Auralex generates a list of suggested treatments
to get the desired results. You can even
take this one step further and get a free, personalized
room analysis.

Completing our one-two punch on acoustics
education,
RealTraps
offers information
and
tools—you can
even download
a free test-tone
CD to test the low end of rooms, where most
problems occur. You’ll also find a virtual
acoustics library, as well as videos covering
topics like placing speakers in a room,
setting up a reflection-free zone, acoustics
basics, etc.
RealTraps also offers a test file to help locate
the best position to place bass traps, a calculator
program (sorry, Windows-only) that displays
axial modes for rectangular rooms, and a frequency/
distance calculator (again, for Windows)
that calculates quarter-wavelength frequencies.

Audio-Technica:
Using Wireless Systems
Going wireless?
You’ll
find everything
from quick
tips (avoiding
interference,
maximizing
range, using multiple wireless systems, avoiding
feedback, and the like), to wireless basics,
to advanced topics.
This online booklet covers all the basics: microphone
types, pickup patterns, and characteristics;
dealing with common problems; and
accessories. This is a great little reference for
getting up to speed on mics.

Shure makes a lot of products, so there are a
lot of how-to guides—how a phono cartridge
works, mic
techniques
for drums,
live sound
reinforcement
for acoustic
instruments,
minimizing
feedback, EQ
for live sound,
and more—a
lot more, so
fortunately
you can filter
articles by
areas of interest.
Beatportal: Guide to Synthesis
Keyboard
contributor
Francis Preve,
along with
Terry Church,
has contributed
a series
of articles explaining
how
synthesizers
work, and how
to program them. While these articles are several
years old, the fundamentals haven’t really
changed—and this series is a quick way to educate
yourself about synthesis.

Granted, this is more of a Yamaha general support
portal than a solely educational resource.
But it also features articles that aren’t limited to
Yamaha synths—search on “Multi-Band Compressor”
and you’ll see what I mean. Furthermore,
search results are segregated into support
articles and forum entries, which is handy if you
want forum “sidebars” on the various topics.

FilmSound.org: Post Audio FAQs
This is a crash
course on the
terms and techniques
involved
in audio postproduction.
If
you’re just getting
involved in video, read this and you’ll at
least know enough to understand the process
and language.

While Propellerheads offers a lot of product-specific
tutorials, the Record U section takes
a more general tack with useful knowledge
for anyone using DAWs and sequencers.
You’ll find material on ways to record guitar
and vocals, apply reverb, EQ basics and applications,
and more—as of this writing, 11
articles in all. Besides, where else are you
going to find out why you need a flashlight to
record a guitar amp?
While you’re in Record U, if you do use
Propellerheads’ software, click on the Tutorials
tab to find a wealth of information on specific
programs.

No~Shock~Zone.org: Musician Safety
Mike Sokol, chief
instructor of the
HOW-TO Sound
Workshops, explains
how electrical
problems
develop and how
to avoid them; in a second article, he explains
how to use meters to test outlets and electrical
connections. This is a work-in-progress with
more installments promised, but the existing
material is well-worth reading to help make
your stage a “no-shock zone.”
BOOKS
Desktop Mastering
by Steve Turnidge
What it is
This practical,
results-oriented
book is intended
to take people
who know about
music and audio
but not mastering
to a level
where they can
try mastering,
and with practice, hopefully get good results.
The content The chapters cover basic mastering
and digital audio concepts, the listening
environment, how to mix with mastering
in mind (thank you!), the mastering process
itself, the mastering effects chain, sequencing
tracks, typical mastering applications (i.e., the
types of projects that benefit from mastering),
and mastering as a business. The book closes
out with chapters on audio and electrical fundamentals;
a companion DVD-ROM includes
premastered and mastered versions of files,
so you can compare the differences, and have
practice material.
The book is “Waves-centric”—for example,
there’s nothing about Ozone or Har-Bal
(popular, cross-platform mastering tools), nor
programs like Magix Samplitude or PreSonus
Studio One Professional, which incorporate
basic mastering functionality. However, the
concepts are general enough that you can
translate them to similar plug-ins.
The things that make this book stand out
from most “how-to” books are the liberal
amount of useful philosophizing and incidental
tips that relate to the gestalt of projects
in general, and mastering in specific. Author
Turnidge’s experience shows; he includes
plenty of examples of the horror stories, anomalies,
and weirdnesses (of course, with solutions)
that come across a mastering engineer’s
desk. He also concentrates on client relationships
and business issues by laying out a sort
of “best practices” for you to follow if you plan
to pursue mastering not just as a way to make
your tracks better, but as a business.
What’s missing The section on assembling
songs into an album experience is skimpy.
Granted, these days, singles reign, but I often
assist artists with song sequencing by analyzing
the key, mood, tempo, lyrics, etc. Turnidge basically
limits this focus to implementing what the
artist wants. However, sequencing itself is an
art, and one I’ve rarely seen discussed.
The target audience This book is not for
beginners, or those who think a book can show
them a few tricks and voilà—they’re mastering
engineers. But if you’re serious about applying
time, dedication, and effort into the craft
of mastering, I highly recommend this book
because it will also help you become successful
in other elements of your life that are only tangentially
related to mastering. Think of it more
as Zen and the Art of Mastering, and you’ll be
closer to the scope of this unique book: a rare
combination of practicality you can take to the
bank, and philosophy that broadens your way
of looking at the topic.
The Producer’s Manual
by Paul White
Sample Magic
ISBN 978-0-9564460-1-5
samplemagic.com
$46.95
What it is Intended for home recordists
coming to grips with learning to create good
recordings, the book starts with context: a
brief history of recording, classic gear, and the
elements that make up a typical studio (with
an emphasis on microphones and acoustics).
The remaining
three-quarters
is divided into
Recording and
Mixing sections.
Recording covers
vocals, electric
guitar and bass,
acoustic instruments,
drums,
and bands. Mixing
handles processing,
production techniques, mixing workflow,
arranging, mixing, and mastering.
The content The book has a modern
“vibe”—techniques like pitch correction,
generating artificial harmonies, frequency-dependent
ducking, salvage operations, drum
replacement, and the like are given equal
weight as explaining where to stick a mic (and
which kind to use) when miking a cab. This
vibe extends to the graphics, which owes more
to Wired than textbooks.
Paul White makes no apologies for explaining
how to exploit the fixes that digital recording
allows. Frankly, it’s great that he’s realistic
enough to say, “here’s how to fix something
that didn’t quite work,” instead of, “you should
have recorded it properly in the first place.”
While he’s careful to caution people about
avoiding overkill, the material is relatively free
of value judgements: White provides the hammer,
but it’s up to you to decide whether you
want to build a house, bludgeon someone, or
just stare at it until you actually need to use it.
The introduction states you can read the
book from front to back or dip into specific
sections as desired, but I think calling this a
“manual” is on-target—do your recording with
the book sitting next to you, and when you
need specific advice, find the section that applies.
The index and glossary deserve props, as
they greatly simplify finding what you want.
What’s missing This book focuses almost
exclusively on digital audio recording; you
won’t find anything significant on recording
synthesizers, MIDI editing, synth tweaks,
and the like; it doesn’t offer much material
about control surfaces (even how to use your
keyboard’s faders as one), other than being
presented in the context of being a very useful
addition if your budget allows. Given the
book’s scope, this approach makes sense for
maintaining a reasonable page count/price.
The target audience This book is for those
who have graduated from an all-in-one studio
like a Zoom/Boss/Korg unit to computer-based
recording; The Producer’s Manual will get them
up to speed on associated production techniques
faster than anything else I’ve seen. Yet
even those who’ve logged hours in the studio
will almost certainly benefit from many of the
tips presented here, particularly as they’re presented
in a clear, friendly, and practical manner.
Guitar Tone
by Mitch Gallagher
Course Technology
ISBN-13: 978-1-4354-5615-0
cengage.com
$34.99
What it is No,
you haven’t
opened up Guitar
Player magazine
. . . but if you
want to educate
yourself about
the components
of guitar tone in
the studio or onstage,
this book
is an exceptional resource: It covers all the
elements that contribute to gear tone, as well
as profiles of 15 iconic guitar players, and analyzes
how they got their tone. So the next time
someone says, “I’m kind of looking for a David
Gilmour sound,” just turn to Chapter 22.
The content The first part of the book covers
guitar types and construction, and the
tonal influence of wood types, hardware (e.g.,
bridges and tuners), pickups, guitar electronics,
amps, tubes, speakers, cabinets, effects,
modeling, and even picks and strings. This is
presented with almost obsessive detail,
but is informed by someone who knows his
science and can explain why and how these
elements influence the sound. Part of the
fun is that the content includes historical
details and stories behind particular pieces
of gear—tidbits like, what the deal is with
PAF pickups, and how Mesa Boogie was
started because of a practical joke. This
kind of “extracurricular” material balances
the book’s more scholarly aspects.
The section closes with analyses and descriptions
of iconic guitars, amps, and effects,
and in the process explains their history and
the factors that contributed to their signature
tone. Then the section on guitar players
kicks in, with “tone profiles” of Jeff Beck,
Larry Carlton, the Edge, Robben Ford, David
Gilmour, Warren Haynes, Jimi Hendrix, Allan
Holdsworth, Eric Johnson, Brian May, Jimmy
Page, Brad Paisley, Eddie Van Halen, and Stevie
Ray Vaughn. The profiles are mostly about
gear; these are not interviews, although a few
people who’ve worked with these players offer
their insights.
What’s missing Graphics—there are virtually
no pictures. Granted, artwork takes up
space and this book already weighs in at 362
pages, but if a reader doesn’t know what, for
example, particular amps and effects look like,
he or she won’t find out here. Also, this should
really be called the Electric Guitar Tone book,
as there’s nothing about acoustic guitars—however,
there’s a lot of information about amps
and effects.
The target audience This book is for passionate
gear geeks who want to know every detail
of every aspect of the factors that make up
guitar tone and are as fanatical in their quest
for knowledge as the author was in tracking
down that knowledge. While beginners might
find the detail overwhelming, I learned a ton
of things. Dense, deep, often fascinating, and
always authoritative, this title is not a quick
read—but it’s a comprehensive collection of
knowledge on everything (and I do mean
everything!) related to electric guitar tone.
What it is Lots of books tell you “how,” and
that’s fine. But Ethan Winer goes further to get
into why. It’s one thing to say, for example, that
a compressor adds artifacts like pumping; it’s
another to tell you why pumping occurs, how
to minimize it, how to use it creatively if you
don’t want to
minimize it, and
the trade-offs
that occur with
either option.
For example,
he explains how
to craft level
changes using
automation,
rather than just
reaching for dynamics processors, and how to
reduce the gain of a mix’s peaks to allow bringing
up overall levels without resorting to maximization—
both techniques that I find highly useful.
Winer is fond of busting audio myths, and the
book does not disappoint here. The Audio Expert
approaches expertise not as something to lord
over others, but as a tool to make better recordings,
because you have a solid grounding in the
principles of audio and audio-related gear.
The content The scope is ambitious, starting
with a section called “Audio Defined”—audio
basics, fidelity, hearing and perception (a topic
not covered sufficiently in many other books),
connections, impedance, and the like. The
next section—the book’s largest—covers audio
recording, processing, mixing, tape, digital recording,
miking, digital audio basics, just about
every signal processor available, and synthesizers.
You could remove this section, call it How
to Use Digital Audio Workstation Software, and
have a stand-alone book.
Additional sections cover transducers, room
acoustics (including treatment and monitoring),
video production, electronics and computers,
and musical instruments. Say what? Yes, musical
instruments—but from an acoustics standpoint—
how they generate sound, temperament,
the harmonic series, and more.
What’s missing There’s not a lot of
Mac in here; the software examples are
Windows-based, primarily using Sonar and
Sound Forge. However, these apps are good
representatives of their respective genres
(DAW and sound editor). You’ll find pretty
much anything else that seems to be missing
in a dedicated website with extra chapters,
audio/video examples, and more. The only
real missing element is a stuffy, condescending
attitude—but I don’t think anyone
will mind that.
The target audience This book is for
intermediate-to-advanced recording/audio
enthusiasts, and while written from a musician’s
viewpoint, it also exhibits a “tinkerer
mentality” that likes to take things apart, find
out how they work, put them back together,
and then tell you about all three stages. Some
may quibble with some of Winer’s opinions,
but they’re opinions—and they add a welcome
dimension to the book that goes beyond mere
recitals of facts.
The book’s overall tone is saturated with
the enthusiasm of someone who clearly loves
the subject matter, and loves disseminating it to
others. No matter how much you know about
recording and audio, you’re sure to find some
material here that will add to your expertise.
The Secrets of House
Music Production
by Mark Adamo
Sample Magic
ISBN 978-0-9564460-0-8
$49
What it is
This is the
“one of these
things is not
like the other”
book in this
roundup. It’s graphically beautiful, almost like
an art book, but it also has a magazine vibe,
as it includes how-to techniques, opinions,
interviews, and “walkthrough” sections (very
much like Electronic Musician’s “Power App”
features). And to top things off, it comes with
a 600+ megabyte sound library CD of house
samples and loops drawn from Sample Magic’s
repertoire. (For what it’s worth, I’m quite a fan
of their sample libraries.) The publisher refers
to the book as a “reference manual,” and in
many ways, that description fits.
The content Dance music walks a tightrope:
The music has to be familiar, yet
different; keep a hypnotic groove, but not
become boring; and provide tension and
release that works when tracks are played
alone or in a set. The book takes a similar
tack, as it covers each element of house in
its own chapter—drums (including drum
programming), bass, vocals, synths, track
structures, effects, mixing, and mastering.
Within those chapters, you’ll find a
description of the “rules,” then info on
how to break them. For example, the book
recommends the venerable 909 kick as the
“industry standard” point of departure,
but then describes layering kicks in Native
Instruments’ Battery, and explains how to
create your own kick in Ultrabeat.
You’ll find recommendations not to squash
the living daylights out of everything when
mastering, and learn why locking everything
to the grid isn’t always a good idea. Overall,
the content provides a solid foundation
on house music, but encourages taking it
further by offering tips that fall under the
“why be normal?” category.
One of the coolest aspects of the “structure”
section is pictures of arrangement screens,
with numbered callouts that indicate which
parts are being brought into the arrangement,
when, and why. It’s a brilliant way to get the
point across.
What’s missing This isn’t about dance music,
but house. If you want to strike off in, say, a
trance direction, you’re better off with something
like Sound.org’s The Trance Experience.
Tutorials are limited to Live, Cubase, Logic,
and Reason, but realistically, that’s not much
of a limitation, as those are the most popular
options for creating house music.
The target audience People who are getting
into computer-based recording because
they want to create house music tracks, DJs
who yearn to go from playback to recording
their own tracks, and musicians who want to
branch out into a new genre. This book has the
aesthetic of the dance scene, and yes, it’s aimed
at a limited audience—but it delivers what that
audience needs.
Music 3.0: A Survival Guide
for Making Music in the
Internet Age, 2nd Edition
by Bobby Owsinski
Hal Leonard
ISBN 978-1-4584-0289-9
What it is
Bobby Owsinski
surfs the
wave of seemingly
non-stop
change sweeping
over the
music industry,
from the rise
and fall of labels,
to radio (or
the lack thereof ), to building a fan base in the
Internet age. It’s telling that this extensively
revised edition is based on a first edition released
way, way back in . . . 2009.
The content The book’s first three chapters
cover the way things were, why they
changed, and where we stand today. Then
just when you’re about ready to contemplate
changing careers, chapter four tells the
stories of artists who got it right—like
Radiohead and Trent Reznor. From there,
Owsinski moves rapidly to practical advice
on how to work within the world of “Music
3.0”—maximizing networks, finding nonobvious
ways to derive income, building a
fan base, managing social media like Facebook
and Twitter (did you know there’s a
best time of the day to tweet?), using email
lists, and the like. You’ll know some of this
material, but you probably won’t know most
of it, like how to set up an easier way to deal
with transactions at the merch table than
traditional credit cards. Owsinksi also includes
useful interviews with industry movers
and shakers.
The book reads almost like a newspaper,
with collections of tips based loosely
around particular topics. Some of these tips
are general, while others are specific and
detailed. Some fall under the category of
“Why didn’t I think of that?” while others
analyze various strategies, and draw salient
conclusions (like the benefits of “tiered”
sales) that might never occur to you without
reading this book.
What’s missing If you need a linear narrative,
look elsewhere; reading Music 3.0 is
more like parallel processing, as you bounce
like a pinball amongst all the factors involved
in today’s music business. But, that’s also its
value: You’ll have a solid, broad overview of
the multiplicity of elements that go into planning
a career in today’s world.
The target audience This book is not
Ten EZ Tips on How to be an Overnight Sensation
in the Music Biz. Owsinski makes no
apologies that you’ll need talent, luck, a keen
business sense, a bunch of supporters, and
a serious level of motivation. Music 3.0’s
contribution to your career is defining just
how hard you’re going to have to work, and
explaining which options will maximize the
results of that work.
If you’re serious about getting your music
out into the world, this book is a no-nonsense,
concise companion (it’s required reading in a
number of MBA programs) that eschews fantasy
in favor of analysis—and guides you with
an accurate assessment of what’s really going
on in the music industry.
Recording and mixing instructional videos
Secrets of the Pros
secretsofthepros.com
starting at $4.95
I hadn’t planned to review videos, because so many are geared to specific
products or topics rather than being general. However, Secrets of the
Pros (best known for their Pro Tools tutorials) produces a wide range
of videos, from beginner-oriented (as in not knowing which part of the
mic to sing into) all the way up to expert.
I received several links to sample the company’s wares. SOTP foregoes
scripted and heavily produced videos, which is part of the reason
why the prices are so reasonable. Instead, they take a conversational approach that doesn’t present information quite as compactly; however it is
non-intimidating, and in some ways easier to absorb, as the pace is more leisurely.
We don’t have the space to provide details on everything SOTP do, but they offer several free videos on their YouTube channel (youtube.com/user/secretpros), which give an idea of the videos’ gestalt. You don’t have to commit to buying an entire DVD; you can purchase a download of an
individual chapter, and if you like it, buy more . . . or just download the sections that interest you.
My favorite was the Pro Recording and Mixing series. For example, the “Drum Recording—Advanced” tutorial ($4.95, shown in the screen shot) includes
about 30 minutes of tutorials on drum miking—the narrators basically empty out a mic locker, set the mics up around Dennis Chambers’ drums,
and compare and contrast them. The tutorial includes audio files and a Pro Tools session so you can audition the drum sounds yourself, then compare
what you hear to what you see, in terms of mic placement. SOTP offer eight of these tutorials so far (including acoustic guitar, electric guitar, vocals, advanced
compression techniques, etc.); they’re $4.95 each (seriously) but the set of eight is $29.95, which is a screaming deal.
SOTP’s videos are definitely targeted, so make sure you check out the freebies and previews to find the ones that might be a good fit for you.
Overall, though, there’s a wide range of videos, many with serious value.
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