Print Page
Master Class – Tracking the Band, Part 1
2/14/2013
 |
| Miked drum set at Drumrec (drumrec.com), a facility that records and delivers custom drum sessions |
SO YOU’VE been tasked with recording the band’s new song.
Miking a whole band can be a bit daunting, but it’s not nearly
as difficult if you break the process down into individual
elements. In this issue, we’ll cover how to mike the band’s
foundation—bass and drums. Next time we’ll continue with
vocals, acoustic guitar, and electric guitar, as well as provide
some general tips to wrap up the subject.
Whether you record each part separately or the entire
band at once is up to you. For many years, it was de rigueur to
record everything separately to a click track, but for musical
and musician-interaction reasons, I recommend recording
the rhythm section (drums, bass, rhythm guitar, etc.) together
whenever possible, then overdubbing the lead parts and
vocals. Although recording multiple musicians together
requires more input channels on your audio interface and
possibly some baffling to reduce leakage, it’s usually a more
natural process for the musicians, and allows them to “play
off” of each other.
We’ll assume that you have at least a four-channel
audio interface; fewer than four channels
places too many restrictions on recording
drums, and you’ll need at least an eight-channel
interface to record the rhythm section
together. (Sixteen channels would be even
better.) You’ll also need enough microphones,
mic preamps, and stands, along with a direct
box or two, maybe some amp sim pedals,
headphones, and of course, plenty of cables.
Ready? Let’s start with a boom.
 |
| Fig. 1. The most common way to mike a kick. If the kick doesn’t need to be highlighted, sometimes engineers will pull the mic back a bit to get more of the “kit sound.” |
 |
| Fig. 2. When placing the snare mic, aim it at the snare’s center, but also try placing it a bit off-center before making a final decision. |
DRUM KIT
Miking up a drum kit is one of the most
challenging recording tasks. There are two
general approaches:
• Capture the kit’s main “picture” with a
stereo pair of overhead mics, and then fill in
the sound with the use of a few “close” mics.
• Capture the individual elements of the kit
with close mics, then fill in the sound with
the overhead and room mics.
These approaches may seem similar on
the surface, as they both involve combining
overhead and close mics. However, the
philosophical difference is considerable.
Emphasizing the close mics gives a more
detailed, precise sound, whereas relying
primarily on the overheads captures
more ambience and leans toward a “live
performance” vibe.
Neither approach is right or wrong,
although each does have some advantages over
the other. For example, it’s simpler from an
equipment standpoint to use your overheads to
capture the main drum sound. This generally
requires fewer microphones, but it also places
greater demands on the drummer’s ability to
control the dynamics and relative balance of
the kit elements. It also works a lot better in a
room that sounds good (which usually, but not
always, translates into having good acoustics),
because you’re recording the room almost as
much as the drums.
The close-mic approach, with each mic
recorded to a separate track, is excellent when
you want lots of control. It’s also useful if you
plan to use drum-replacement software to
“change” or augment some of the kit’s elements
later on, particularly during mixdown.
Let’s consider each part of the kit, and some
recommended mics and placements.
Kick The Electro-Voice RE20 and RE320,
Heil PR48, Shure Beta 52, Audix D6, and AKG
D112 are all popular choices. Start with the mic
placed just inside the hole in the kick drum’s
front head, aimed halfway between the spot
where the beater hits the head and the tom
side of the drum shell (Figure 1).
For more attack, aim the mic more toward the
beater; for more resonance, angle the mic more
toward the shell.
Snare Small-diaphragm moving-coil dynamic
mics like the Shure SM57, Audix i5, and Audio-Technica ATM650 are the usual choices, but
both large and small condenser mics can work
well. (You may need to engage a pad switch
on the mic to avoid overload.) The Audio-Technica Pro 37, Røde NT5, and AKG C-414
are good condenser choices for snare.
 |
| Fig. 3. The “side capture” option isn’t always about the sound—if the drummer has sketchy stick control, it can save your mic by taking the hit. |
 |
| Fig. 4. With toms, it’s particularly important to place the mic where it won’t get hit by an errant stick. |
Positioning is a matter of taste. Top-miking
the head is the most common approach, with the
mic placed a few inches above the drum’s rim,
and angled in so it’s aimed toward the center of
the head, or a point two-thirds of the way toward
the center (Figure 2). Some engineers
place a second mic a few inches under the
drum, aimed at the snares themselves. To avoid
cancellation, this mic normally needs its polarity
(phase) inverted when combined with the main
snare mic at mixdown.
An alternative approach is to use only one
mic, pointed at the side of the snare drum
(the shell) instead of the head (Figure 3). This
technique can result in a very even sound, with
a nice balance of crack, resonance, and snare
rattle. However, avoid aiming the mic directly
at the air vent on the drum’s side.
Toms Dynamic mics usually get the nod for
toms, and their ruggedness gives them a better
chance of survival if they are subjected to an
unexpected stick hit. The Audix D2 and D4,
Sennheiser MD421 and e604, Audio-Technica
ATM25 and ATM250, and Shure SM57 are all
common dynamic mic choices for toms. The
CAD M179, AKG C-414, Neumann TLM102,
and Audio-Technica Pro 37 are suitable condenser
alternatives, assuming the drummer has good stick
control. You may also need to use the mic’s built-in
pad with condensers. With either mic type, the
placement approach is similar to snare—usually
with the mic above the edge of the rim, and angled
in so that it points roughly midway between the rim
and the middle of the drum (Figure 4).
Overheads Small-diaphragm condensers
are common for drum overhead duties. Good
choices include the Mojave MA-101, Audio-Technica AT4041, Oktava MK012, MXL 603,
and AKG C-451B. Ribbons like the Royer R-121,
Beyer M160 and Cascade Fathead II can also
work very well for drum overhead miking,
especially if you’re trying to tame overly bright
or enthusiastically played cymbals.
 |
| Fig. 5. Note the mics in the upper-left and lower-right corners of the photo. |
Placement options are numerous. I really
like the classic Glyn Johns technique, which
places one mic over the center of the kit—
usually above a spot somewhere between the
rack tom, snare drum, and hi hat, with the
second “overhead” mic placed much lower,
near the far side of the floor tom, aimed
“across” it toward the hi-hats (Figure 5). An
important point with this technique is to keep the two mics equidistant from the center
of the snare drum. A tape measure, or three-or
four-foot length of twine or even a cable,
can come in handy to check to make sure the
spacings match. Doing this will ensure that
the snare drum hits remain “centered” in the
stereo sound field, as captured by the overhead
mics. Adding a kick drum mic, and possibly a
snare mic, to this type of overhead arrangement
is often all you need to capture a great drum
sound with only three or four microphones.
Other overhead placement options include
spaced pairs of microphones, or an X/Y stereo
pair directly above the kit’s center. Try placing
them about two to four feet above the level
of the top of the toms if your room has a low
ceiling, or move them up a bit higher in a tall
room. A great choice for getting an “as the
drummer hears it” perspective is to place
an X/Y pair of cardioid microphones, or a
Blumlein (crossed at right angles) pair of bidirectional
ribbon or condenser microphones
just above, and directly behind, the drummer’s
head. Angle them so they’re pointed
downwards slightly, and aimed so they’re
pointing toward the center of the kit.
Hi-hats You’ll usually get more than enough
of the hi-hats in the overheads, or in bleed into
the snare mic; but if you need a bit more hi-hat
in the mix, a small-diaphragm condenser is
usually the go-to choice. Ribbon mics can also
work well here—especially if you’re trying to
subdue an overly bright or aggressive pair of
hats. Try to avoid miking the very edge of the
hats or miking them from the side, as these
locations can suffer from air blasts. I normally
start with the mic placed four to six inches
above the hi-hats, and about three to four
inches in from the outer edge.
ELECTRIC BASS
The sound of the electric bass starts with the
instrument itself and the way it’s played. In
particular, round-wound strings will have a
dramatically different sound than flat-wounds,
and playing with a pick vs. playing with your
fingers also makes a huge difference in timbre.
For example, you’ll have a much easier time
achieving an old-school, Motown-inspired
bass tone if your bassist uses flat-wound strings
and plays with his fingers, while using a pick will
emphasize transients and help the bass stand out
in a busy rock mix. As part of the rhythm section’s foundation, getting the sound right at the
source is important, and having a specific type
of bass sound in mind initially will help you
achieve a better bass track than just hoping
you accidentally stumble into something.

Bass is typically recorded either “direct,”
or by miking the speaker cabinet. Many
engineers use both methods, with each mic
signal recorded to a separate DAW track. To
use a direct box, insert it inline by plugging
the bass into the direct box, and patching the
DI’s “through” output into the bass amp. Route
the Direct Box’s line output to a line input on
your mixer or audio interface, and thereafter
to its own recording track. On a second track,
record the miked bass amp. Combining the
two at mixdown gives you the flexibility to use
the best aspects of each to build your final bass
“sound.” Direct recording also allows makes it
easy to use reamping techniques and amplifier-modeling
plug-ins.
If you take this approach (or can’t use an
amp for some reason), most audio interfaces
have high-impedance instrument inputs that
are optimized for use with passive pickups.
These are equivalent to active DI boxes, and
because they reproduce the bass sound very
faithfully, subsequent plug-ins can impart
their full effect. As most bass sounds don’t
rely on distortion to the same extent as
guitar amp plug-ins, and as the toughest task
for any amp sim is to reproduce distorted
sounds, bass amp plug-ins can often sound
exceptionally life-like.
Miking the Bass Amp Miking a bass amp
is somewhat similar to miking a guitar amp,
except bass usually means dealing with a
wider range of frequencies. Unlike guitar amp
speaker cabinets, which typically reproduce
frequencies in the 100Hz to 6kHz range, bass
amps can extend considerably lower and
higher. Many bass rigs even have onboard
high frequency tweeters to complement their
extended low-frequency bass drivers, and the
trend for many years has been toward full-range
bass amplification systems. These are
especially important not only for giving you a
great sense of the fundamental, but also for the
harmonics and attack that are so important for
modern bass playing—especially with slap and
pop playing techniques.
 |
| Fig. 6. Close, on-axis miking tends to give the “roundest” sound when miking a bass amp. |
 |
| Fig. 7. Off-axis miking can yield a tighter sound, but here, it’s also being used to pick up the sound from the amp’s tweeter. |
You essentially have two main miking
options: on axis (Figure 6) and off axis (Figure 7). On-axis positioning
tends to accentuate the lower frequencies and
catches the maximum amount of moving air, giving
a round, full sound. Off-axis miking usually places
the mic more toward the speaker’s edge, which
produces a somewhat “tighter” sound. With some
amps, this technique lets you set the mic to pick up
a combination of the low-frequency driver and an
additional horn or high-frequency driver.
Experiment with moving the mic back a bit
further from the bass cabinet than you would
with guitar. While near-contact distances from
the grille can work just fine, bass wavelengths
are considerably long (often measuring many
feet), and getting the mic back a bit to where
the waveform has “developed” more can
sometimes result in a better sound.
Microphones that work well on bass
cabinets tend to have good low-frequency
response, along with enough mids and highs
to provide a balanced sound. Some common
“big studio” choices include the Neumann U47
FET condenser, and for dynamics, the Electro-Voice RE20 and Sennheiser MD421. Other
condensers that have worked well for me
include the Neumann TLM102 and Rode NTK.
Dynamic microphones such as the Heil PR40,
AKG D112, Audio-Technica ATM250, and
Electro-Voice RE320 are also excellent choices
on bass cabinets. You can certainly experiment
with ribbon microphones on bass, but watch
the proximity effect! Ribbons—and mics with
figure-8 polar patterns in general—tend to have
abundant bass boost due to proximity effect;
if placed too close to the speaker, a ribbon mic
can sometimes be “too much.”
If the bass-amp rig is bi-amplified, with
separate speaker enclosures for the lows and
highs, consider using separate microphones
for each of the cabinets. In this case, I’d
recommend optimizing the microphone
choices for each cabinet—e.g., using a dynamic
mic such as the RE20 for the low frequency cab, and maybe a condenser for the horn. Once
again, by recording each mic to a separate
track, you can retain control over their relative
balance in the final mix.
Timing Issues When miking an amp and
recording DI simultaneously, there will be a
slight delay between tracks that depends on
how far the mic is from the speaker (Figure
8). As sound travels at a approximately 1 foot
per millisecond, if the mic is six inches away
from the grille, the delay will be about half a
millisecond. Although this isn’t enough delay
to create an effect like an audible slapback
echo, it can cause comb filtering due to
phase differences. The solution is to look at
both waveforms, and move the miked sound
forward somewhat so its peaks and dips match
those of the DI sound.
|
|
| Fig. 8. The top track is the DI bass. The second track is the miked bass amp; the
black band indicates the time difference between a peak in the top signal and the same peak in the signal below it. The lowest
track shows the second track moved forward in time so that it lines up with the direct track. |
SYNTH BASS
Although the usual procedure is to record
synth bass direct into the board or an audio
interface’s instrument or line input, splitting
the signal to the board for the “DI” sound
and through an amp to give some growl and
character is often a better choice. As with
bass, you’ll need to “nudge” the miked sound
a bit earlier during mixdown to avoid phase
issues with the direct source, but the results
can definitely be worth it. See you next month
for Part 2: vocals and guitar. Stay tuned!
Phil O’Keefe is a multi-instrumentalist,
recording engineer/producer and the
Associate Editor of Harmony Central. He has
engineered, produced and performed on
countless recording sessions in a diverse
range of styles, with artists such as Alien
Ant Farm, Jules Day, and Voodoo Glow
Skulls. His articles and product reviews
have also appeared in Keyboard and Guitar
Player magazines.
Print Page