By Laura Escude | Fri, 01 Apr 2011
FIG. 1: In this Session View, notice how I''ve named the Scenes in the right-hand column.
FIG. 2: The Arrangement View''s linear timeline.
When I first launched Ableton Live, I immediately
noticed the Session View—that page resembling
an Excel spreadsheet (see Fig. 1). I quickly
learned to avoid it by tabbing over to the Arrangement
View (see Fig. 2) and composing and performing
music there. It just made more sense
to me, as I was coming from a Pro Tools and
Cubase background. How else was there to
approach music but from a linear standpoint?
I continued like this for several weeks until I
tabbed back over and decided to confront my
fear of the non-linear. Although it was strange at
first, when the beauty of it finally clicked in, I was
hooked on utilizing these clips for everything from
production to live performance.
Here''s what I learned: The Session View is
the key to unlocking musical improvisation and
creativity. If you''ve ever struggled to finish a song,
the Session View is for you. If you can''t stand
cutting and pasting an arrangement, it''s for you.
If you''ve ever wanted to perform your music in a
more improvisational way, it''s definitely for you.
NAVIGATING THE SPREADSHEET
Think of when you''re creating a spreadsheet and
you have the header at the top of the column,
with all of the data below it. All of the data in the
column is related to one another. It''s the same
with the Session View. Each column is a track
or part of a song, and most people tend to group
files that are similar on one track. For instance,
if you are using vocals in your song, you might
have a track labeled Vocals with different vocal
takes for different parts of the tune. If you have
a MIDI track with a virtual synthesizer, then all
of the clips or segments that fill in these boxes
will have the same timbre and sound because
they will be playing the same MIDI instrument.
Each of these tracks corresponds to the tracks
on the Arrangement View when you tab over. If
you change the volume of one track in the Session
View, then it also changes the volume in the
Arrangement View. The Session View gives you
the visual mixer to look at, but all of these properties
can be changed on the Arrangement side
as well. Try triggering some clips: Each of the clips
have their own Play button, can be triggered independently
of one another, and can be stopped by
either pressing the Master Track''s Stop button,
the last square on the track, or by pressing any
of the available squares on the track itself.
Tracks contain independent clips of either
audio or MIDI, and there are also horizontal rows
called Scenes. On the Master Track you''ll see
numbers with arrows next to them. When these
arrows are pressed, all of the clips on the horizontal
row will be triggered. For instance, if you
have several tracks of audio and MIDI with clips
inside them—such as Vocals, Drums, Bass,
Synth—and you want them all to play at the same
time, then you could place them all in one horizontal
row and trigger them with a Scene.
FOOLPROOF TRIGGERING
The way that clips and Scenes are triggered is
unique to Ableton Live. You might notice that
when you trigger a clip or Scene it doesn''t play
right away. This is because of an ingenious concept
called Global Quantization. To the right of
the timeline on the top of the screen you''ll see
a box with a drop down menu that defaults to 1
Bar. It means that anytime you trigger a clip or
Scene within a bar''s time, the sound won''t play
until the downbeat of the next bar. This is critical,
especially while arranging a song or in live
performance when you probably have more interesting
things to think about, like automation or tweaking effects.
To fully understand this concept, change the
Global Quantization to None. Now when you
press a clip or Scene, it will play instantly. Next,
try to trigger it directly on the downbeat. You
might be successful, but notice how much effort
it takes to make it happen exactly in time with
the rest of your clips. It''s much easier to keep
it at 1 Bar and leave nothing to chance.
FIG. 3: Setting up the Launch mode parameters.
3-2-1, LAUNCH!
Each individual clip can have it''s own quantization
as well. If you double-click inside the clip and make
sure that the circle with the L inside it is activated
(at the bottom of the screen in the Clip View window),
then you''ll see a section under Launch called
Quantization. By default it''s set to Global, meaning
the clip will trigger at whatever you have the
main quantization set to. However, you can change
the clip to be something different. Having a clip
quantization of None can make sense if you have
one-shot samples or effects that you want to sound
when you trigger them with, perhaps, a pad, if
you''re using a MIDI controller.
Also in the Launch section are choices for
different Launch modes. These also add to the
fun in the Session View and can create game-like
challenges. Just as each clip can have it''s
own quantization, the way that it behaves when
you trigger it via mouse, MIDI, or keyboard can
be altered, as well. The default mode, Trigger,
means that when you trigger the clip, it continues
to play until you stop it (see Fig. 3).
Gate starts the clip and triggering the clip again
stops it. Toggle starts the clip and, once triggered
again, it will stop on the next downbeat.
Repeat means that if you hold down the arrow,
then the clip is repeatedly triggered at the clip
quantization rate.
Each of these Launch modes can be useful in
different situations. Perhaps you have a clip that
you want to be able to repeat on the fly, using little
or no quantization to create a sort of glitch
effect—use Repeat. Perhaps you want to be able
to stop a clip by simply pressing it again instead
of navigating to the Stop button—select Gate.
What if you have a longer clip that, over time,
you want to play with different parts? You can
copy the clip to the following scenes and use
Legato mode. If activated, Legato mode means
that when the clip is triggered, it won''t start
playing from the beginning of the clip, but will
start where the last clip left off. So if the last
clip ended with bar 2, the next will start with
bar 3. Another cool way to use Legato mode is
to have several different clips of similar content
and discover different sequences of content
that flow well together.
FOLLOW ME, FOLLOW YOU
Both utilitarian and creative, Follow Actions are
an often overlooked section of the Session
View—a math nerd''s dream or an improvisational
game. You can program a clip to automatically
trigger another clip in a continuous section.
For example, sometimes during a live performance
I''ll be playing violin and not have any hands
free to trigger a new clip. I can simply double-click
in the clip and set my bar amount to, say,
4, and then choose to trigger the next clip in the
track. Then, after the clip plays for 4 bars, then
next clip down will play.
Taking the practicality a step into more creative
territory, Follow Actions can be great for
improvisational production and performance
techniques. By making use of the second Follow
Action and Chance choosers, you can make
your music creation into a game of probability.
Now you can tell the clip to either play the next
clip or play any clip in the continuous section
and you can set a probability of the likelihood
of each Follow Action occurring using a ratio.
For an equal opportunity, put the same numbers
on either side. For a stronger possibility
on one side, put a higher number there. A 1:10
ratio means that the first choice will occur one
time for each 10 triggers.
Follow Actions are independent of global quantization
but not clip quantization. Combining different
clip quantizations and different Follow
Actions can make for some happy accidents in
both your productions and performances. Try setting
small clip quantizations and Follow Actions
with a section of similar drum loops and record
the outcome by busing the output to another
track using the I/O section.
PUTTING IT ALL TOGETHER
By now you should have a better idea of what
these different parts of the Session View actually
do. The fun part is putting it all together.
There are new MIDI controllers popping up
every day that are suited for triggering clips in
the Session View. A few of my favorites are the
Akai APC40 and APC20, the Novation Launchpad,
and Livid Instruments Ohm64. These pre-mapped
grid controllers are excellent both in the
studio and onstage. Instead of clicking with the
mouse you can press buttons on a controller,
which allows you to really improvise and perform
your music. In addition, the knobs and faders on these controllers can correspond to effects parameters
in your session, allowing you to change,
for example, a filter cutoff in real time or raise a
delay''s feedback amount.
I think of each Scene as a section of a song,
like a chorus or verse. All of the parts that I want
to hear during that section I''ll place horizontally
on their respective tracks. The first Scene represents
the intro of the song and I build the song
moving down to the next section, which might be
a verse, chorus, or the like. At times when I''m
composing and arranging, I''ll change the Global
Quantization to 8 Bars. This means that the
Scenes will sound after 8 Bars, which is a good
start for most song structures.
Each Scene can be renamed. By right clicking
on a Scene and choosing Rename (or command
+ R) you can label the Scene (e.g., Chorus)
as well as add tempo and time-signature
changes. For instance, if you want the section
to change to 133 bpm and switch to 6/8, then
you would simply name the scene “Chorus 133
bpm 6/8.” Then, when you trigger the Scene,
the session will automatically change to these
parameters of your choosing.
If there is a clip that you want to continue playing
through different sections, you can either copy
the clip to the next slot down or right-click on a clip
and choose Remove Stop Button (or command +
E). This allows the clip to continue to play until
another clip or a Stop button is triggered.
This method is interchangeable for performing
live as well. The beauty of the Session View
for me is that instead of traditionally sequencing
a song by copying and pasting it, I can simply
jam on the parts to come up with my
arrangement, whether I am in the studio or playing
live. This has helped me finish far more songs
than I did in the past because it is much more
fun to perform my song and then clean up the
recording afterwards than spend time cutting and
pasting in a linear fashion.
FIG. 4: Recording a song into the Arrangement View.
BACK TO ARRANGEMENT
To record your song into an Arrangement, simply
press the Global Record button at the top of the
application on the timeline and start triggering
sounds and tweaking effects (see Fig. 4). Once
you are finished, tab over to the Arrangement
View and check out your song. Now you can clean
up your automation and arrangement, but most
of the difficult work is done. This is also a great way to record your live performances.
Once you have recorded to the Arrangement
View, you''ll notice that the red button on the timeline
at the top of the screen switches to grey.
This is called the Back to Arrangement button,
and it is always a source of confusion for new
Live users. When the button is grey, it means
that you will only hear the audio and MIDI in the
Arrangement View.
Once you have material in the Arrangement
View and trigger something in the Session
View, the button turns red. Now you''ll hear a
combination of the Arrangement and Session
Views. Notice how the tracks correspond to
one another and the track is now grayed out
on the Arrangement side because the sound
from that track is playing from the Session
View. This is a great way to audition a new
beat or sound in your arrangement without
committing to it.
If you want to only hear the Session View after
you have material in the Arrangement View, there
are two ways to go about this. You can trigger a
Scene in the Session View, overriding all of the
tracks in the Arrangement View, or you can press
the Stop Clips button in the Master Track on the
Session View. Both achieve the same goal of
only hearing the Session View.
WHAT'S THE BEST SOLUTION?
My company, Electronic Creatives, focuses on solving
specific and complex technical issues for artists
and productions. After assessing the client''s needs,
I carefully determine whether or not the Session
View is the proper choice for their production. If a
client needs to loop a segment of a song, go back
to a certain section in order to keep the show flowing
gracefully, or improvise and perform with a grid
controller, then the Session View should be used.
Music editing is dramatically easier in the
Arrangement View, so if a client suddenly wants
to take out a verse, it''s easier to do so there.
Lots of times I build a show in the Arrangement
View and then once the show is set, I''ll transfer
it to the Session View. Arrangement View is also
necessary if you''re scoring to picture.
However, once you learn to make music in a nonlinear
way using the Session View, the process will
accelerate your art to the next level.
Laura Escudé is an acclaimed violinist, compose,
sound designer, and Ableton Certified Trainer.