Mastering Matters
Understand Your Mix’s Essential Final Step
By Ken Micallef
Gavin Lurssen.
They’re mysterious, they’re straightforward. Their
work is ubiquitous, but their credit is overdue. Their
job comes after recording and mixing, but they’re
often expected to fix past mistakes. Their gear is
esoteric, and though their exact role is often misunderstood,
it’s an essential component to every
record ever made, from Meet The Beatles to The
Fame. The mastering engineer is the final link in the
recording chain and the first stop for mass production,
but what exactly does he or she do?
To answer that question (and a few more), EQ
spoke with four prominent mastering engineers: Gavin
Lurssen of Lurssen Mastering, Michael Romanowski of
Michael Romanowski Mastering, Andrew Mendelson
of Georgetown Masters, and Joe Palmaccio of The
Place. . .For Mastering. They don’t agree on
everything, but their goals are the same—to make each
master all it can be. But questions remain. Like, what
exactly is the role of the mastering engineer?
“Mastering is the final step in the artistic process
of making a record, and the first step of the manufacturing
phase,” Michael Romanowski explains.
“You’re taking sounds, which are songs, and listening
to them in an extremely tuned room; listening for
frequency, level, how the sounds sound within the
song, and how they sound with the songs when
they go together. Mastering is the final check for
quality control in the sonic presentation. It takes
years of ear training and listening and focus to get
to where you’re paying attention to the bigger-picture
details and not the smaller-picture content.”
Andrew Mendelson relays the nuts and bolts.“ We
are taking the completed mix, and using tools not
too different in principle from the tone controls on a
radio or playback device,” he says, “and trying to fix
any issues, and present the mixes in the best possible
way. We’re ensuring that the mixes translate well
to all listening environments. Then we work on the
final master, which is delivered to the pressing plant,
download service, or label production department.”
“When working with an established client, my
role is that of a trusted and objective listener,” adds
Joe Palmaccio. “Established mixers and producers
who have long-standing work relationships with me
trust my judgment. Another role occurs when working
with first-time clients—both first time for mastering
and perhaps the first time making a finished
recording. Today it is common for a first-time client
to meet with me before they’ve recorded a note of
music. My job includes becoming a trusted advisor
to the overall production in addition to carrying
out the traditional mastering duties I perform with established clients.”
Michael Romanowski.
But with Pro Tools, plug-ins, and in-the-box
recording, who really needs a mastering
engineer? Sure, superstars can afford the ultimate
finished touches on their recordings, but for Joe
Average in his bedroom studio, cost is anything
but no object.
“A mastering engineer offers a specialty position,
a lot of human experience; he or she can advise the
artist on the tonal structure of the music,” Gavin
Lurssen explains. “The mastering engineer offers
gear that goes much deeper than a piece of software.
We use very intricately and carefully designed
tools to dig into the audio that go far beyond what
any software can do. Until the industry is further
developed, automated software designs generally
emulate the craft best performed by a human.
“Technically, you don’t need a dedicated mastering
engineer,” Andrew Mendelson adds. “The essential
part of the process is the creation of the deliverable
master. People can do that at home, but when we create
a master it goes through a rigorous quality-control
process that ensures the client that everything is being
done properly. People tend to think of mastering as
just the processing stage, but it’s the attention to
detail and creating the deliverable master that is truly
the fundamental part of the job.”
“Producers and mixers can lose their objectivity,”
Palmaccio says. “The most important reason they
seek out a mastering engineer is to have someone
to objectively comment on the good and bad, catch
potential problems and offer solutions to fix those
problems before they release their music. It’s true
that there are tools one can use for mastering inside
Logic and Pro Tools, but without experience, the
tools are limited to the skill of the user.”
With their specialized experience and specialty gear,
mastering engineers are truly deep listeners. But what
are they listening for? Romanowski listens to “get an
overall feel for presentation. Is it too loud, too quiet,
too bright, too boomy? Is the frequency response from
low to high well-represented?” Mendelson also has a
well-honed laundry list, perking his ears for “Tonal balance,
sibilance, apparent levels, mouth noises, broadband
noise, level and balance between songs.”
“I want to see if the recording elicits any sort of emotional response,” Palmaccio says “Then I listen
to the actual mechanics—what is the instrumentation,
and how is that affecting the musicality of the
song itself? Enhancing or correcting a mix includes
adjusting equalization, applying compression or limiting,
adjusting the stereo spread, and adjusting the
level of the entire song or certain parts of the song.”
We’ve all seen the mighty toys of the professional
recording studio, but the mastering room is a decidedly
more foreign place to most of us. Its rig in total is
typically minimal, its gear purpose-built.
“The mastering engineer’s chain is a very intricate
look at EQ and limiting and it also takes into
account the gain structure of the audio going
through that gear,” Lurssen explains. “And because
we deal with digital mixes, the gain structure coming
out of the digital-to-analog converter into our gear
and getting reconverted back from analog to digital
is a big deal. Each mastering engineer generally
designs their own gear for true transparency;
Lurssen Mastering’s equipment chain is all
customized with emphasis on a combination of tube
and solid-state analog processing gear. When
you’re working with two-track final mixes, you are
working with something that has already gone
through a digital or an analog summing bus,” says Lurssen. “An analog summing bus usually provides a
more palatable or three-dimensional sound but
these days there is a lot of mixing within a workstation,
which leads to digital summing. When it comes
through the console at our studio it will all be
processed analog and all of these details need to
be taken into account.”
Andrew Mendelson.
“Most recording engineers work with small
nearfield monitors, Palmaccio says. “Most mastering
engineers use larger full-range systems. Another
difference is the number of channels that mastering
engineers work with. Recording and mix engineers
are working with lots of channels, but most of the
time I am working with two channels: left and right.
Cable runs between gear are short and minimal
because I want to maintain as high-quality a signal
path as possible. Much of my processing gear is
mastering-specific from the manufacturers. This
includes features like easy reset ability and L/R
channels matched to exacting tolerances.”
Tracks come into mastering in every incarnation
imaginable. Lurssen says he “gets every file type
available, including stems [grouped tracks]. Stems
do offer flexibility in the ability to make fine-tune
adjustments to the mix, but it is important to maintain
the notion that the mixes should not be altered
in the mastering room if at all possible,” he says.
“Mix choices being made before mastering generally
keep everybody focused in the right areas.”
Romanowski prefers to get AIFF (.aif), Wave
(.wav), broadcast Wave, and FLAC; Mendelson has
received “half-inch, quarter-inch, CD, DAT, VHS tape,
even cassette,” he says. “Sometimes we’re pulling
something off vinyl for a movie soundtrack. But it’s
primarily PCM files, followed by DSD files and tape.”
Another ubiquitous bit of business is the constant
call to “make it louder!” How do mastering
engineers preserve musical dynamics while meeting
the needs of clients who seek out ultra-compressed,
“competitive” mixes?
“I tell people that I’ve never in all the years I’ve
done this heard of a consumer returning a disc or
a download because it wasn’t loud enough,”
Lurssen says. “We maximize the level at which we
print a mix while retaining the musicality every
time. If someone wants to go louder, it’s not advisable.
But some music can be super loud; it’s part
of the vibe. We’re just aware of it and we’re
responsible with it.”
“With no dynamic range, it’s very fatiguing to the
ears,” Romanowski plainly states. “A really loud
record means you will listen to it less often. People
think loud means better MP3s, but they’re actually
worse because there is no low-level information. You
can automatically gain-match your playback;
iTunes’s Soundcheck will do that. But people are starting to pull back as they understand
the ramifications of over-compressing
your music.”
Palmaccio takes a pragmatic approach
to the loudness quandary. “There’s an optimum
point where loudness and musical
impact meet. Once you push loudness
beyond a certain point, you lose the musical
impact. The mix, in effect, sounds
smaller and sometimes downright unpleasant.
Sometimes clients just want it really
loud at the expense of everything else. By
simply showing them two approaches—one
maxed out and one not—they hear a loss of
musicality and often go for the second
approach. Ultimately, it is the artists’ decision
as to how they want their music presented.”
Beyond loudness debates, mastering
engineers face a variety of challenging
situations in the studio. “I usually have one
of my assistants go through and manually
de-ess each ‘s,’” Mendelson explains.
“Maybe they didn’t have the tools to
properly mix, or maybe the mix was dull
to begin with, so that by the time we got
the mix sounding good, the ‘s’’s sound
too bright. We’re always going through
and taking out some kind of mouth
noise or cable noise. I would rather do
that manually than use some broadband
processor which will inevitably remove
stuff you don’t want taken out.”
“The hardest mastering sessions are
those when the artist and/or producer didn’t
really get what they wanted in the recording
or production process and are hoping
mastering can save their artistic vision,
Palmaccio confides. “Unfortunately, it just
doesn’t work like that. Most of the time it
requires an honest conversation. Not the
most fun day, but honesty is a very important
part of being on a creative team.”
No matter the experience and talent of
the mastering engineer, some mix issues
simply cannot be resolved in the mastering
process. “Mastering is not a fix,
although we are being relied on more to
fix people’s mixes,” Romanowski says. A
lot of people who are making records
shouldn’t be making records. There are a
lot of demos being released and they’re
relying on the mastering engineer to fix it.”
Joe Palmaccio.
“Phase issues are often difficult to
deal with,” Mendelson says. “For example,
when you have two instruments in the
same frequency range that are panned the same way; if you have a dull vocal and
a bright vocal, that will be trouble. If a mix
is balanced, it doesn’t bother me, but if
you have issues you want them to be consistent
across the mix.”
Near the end of their job, or even at the
beginning, the mastering engineer addresses
the format that the music will be released
on. Some mastering engineers take a a
consistent approach, regardless of release
format; some see each format as requiring
a unique creative process. But at the end
of the day, whether it’s for vinyl, CD, or a
download, the priority is to perfect sonic
issues in the mix.
“If [the mix] sounds good on one format,
it should translate to the others,”
Mendelson says. “Sometimes you have a
severely compressed CD that is going to
be cut to vinyl and we will back off on the
limiting a little bit. And sometimes there is
a different mix for radio, and you will do
what that mix warrants. I mastered a single
yesterday and there were six different versions—
same song, different remixes, and
they all sound drastically different.”
Joe Palmaccio sums it up. “I will master
slightly differently when I know the final
product will be vinyl. Vinyl by its nature has
some limitation with regard to frequency
response and loudness. There are three
main components that change for me when
mastering for vinyl as opposed to CD or
digital release. The overall disc level is not as
hot; the bass content has to be controlled
with either filtering or elliptical EQ, and highfrequency
limiting is used if there is an inordinate
amount of treble content in the mix.”
But at the end of the day, whether the
music is released on vinyl, CD, or as an
MP3, mastering engineers strive to make
the final product sound as good as it can,
whenever the mix is under their control.
“Somebody needs to take a stand somewhere
in order to get the fans something
palatable to listen to,” says Lurssen. “If we
start changing what we do to accommodate
new technologies, it’s all going to fall
apart. We just do what sounds good in the
studio. Someone has to take a stand, and
it’s important that it’s the person at the last
stage of the process. Sure, you’ll make
minute adjustments here and there for vinyl
or other specific applications, but generally
speaking, you set boundaries. It’s all about
having confidence in what you do.”