Reverb is an important component of
vocals; few recordings put the voice
totally out front, with no ambience.
However, there’s much more to getting
the right vocal reverb sound
than just dialing up a preset and
crossing your fingers.ONE REVERB OR MANY?
Back in the stone age of recording, a
recording had one reverb, and all signals
were bused to it. Often the
vocals sent more signal than some of
the other instruments, but the result
was a cohesive “group” sound.
Later on, studios often used a specific
reverb for vocals. Much of the
motivation for doing this was to
make the voice more distinctive, and
if the studio had a plate reverb, that
was often the reverb of choice
because it tended to have a brighter,
crisper sound than a traditional room
reverb. This complemented voice
well, which tends not to have a lot of
high-frequency response.
With the advent of digital reverb,
some people went crazy—one reverb
type on the voice, gated reverb on
drums, some gauzy reverb on guitars,
and maybe even one or two reverbs
in an aux bus. The result is a sound
that bears no resemblance to the real
world. That in itself is not always a
bad thing, but if taken to extremes
your ears—which know what acoustical
spaces sound like—recognize the
sound as “phony.” Unless you’re
going for a novelty effect, this can be
a problem.
If your digital reverb has a convincing
plate algorithm, try that as a channel
insert effect on vocals and use a
good room or hall reverb in an aux bus
for your other signals. To help create a
smoother blend, send some of the
vocal reverb to the main reverb. This
will likely require dialing back the vocal
reverb level a bit, as the main reverb
will bring up the level somewhat.
TO DIFFUSE, OR NOT TO DIFFUSE?
A reverb’s diffusion control increases
the density of the echoes. Higher diffusion
settings give a less “focused”
sound, producing more of a “wash.”
This is helpful with percussive instruments,
because percussive sounds
create sharp echoes with digital
reverb. Turning up diffusion gives a
smoother sound. However, a voice
isn’t percussive, and high diffusion
settings can produce an overly
“thick” sound. This violates the First
Rule of Vocal Reverb: The reverb
should never “step on” the vocal.
Instead, try low diffusion settings.
This produces a reverb sound that
blends in with the vocals rather than
sounding like a separate effect that
lives apart from the voice.
WHAT ABOUT EQ?
Many reverbs have adjustable highand
low-frequency decays, or at least
levels, with a crossover point between
the two. With voice, I tend to use a
longer high decay than low decay. This
gives a reverb splash to the “s” sounds
and mouth artifacts, while reining in
low frequency reverb components
that have the potential to make the
sound more muddy. Remember, crispness
with vocals is usually a good
thing, because it increases intelligibility—
as long as you didn’t already add
massive amounts of high frequency
EQ to the vocal itself.
Experimentation is key to finding
the right crossover point, because of
differences between male and female
voices, tonality, range, etc. Start
around 1kHz and move upward from
there until you dial in the right sound.
REALLY, THERE’S NOTHING LIKE AN
ACOUSTIC SPACE
Sure, digital reverb algorithms have
made tremendous progress in the past
few years. Still, there’s nothing quite
like a real acoustic space to give an
ambient quality that remains elusive to
pin down in the digital domain.
But this doesn’t mean you need a
concert hall to get a good reverb
sound. Even relatively small spaces, if
they’re reflective enough, will do the
job. Simply send an aux bus out to a
speaker in your bathroom (remove
any towels or soft surfaces, and pull
shower curtains back), then put a mic
in the bathroom and bring its out
back into a mixer input.
Send some of your vocal channel’s
digital reverb output through an aux
bus into this space, and add just
enough of the acoustical reverb to
provide the equivalent of “sonic caulking”
to the digital reverb sound. The
room will add early reflections that will
be far more complex and interesting
than all but the very best digital
reverbs can deliver—and you might be
very surprised just how much this can
“sweeten” up your sound.
And if you’re in an experimental
frame of mind, consider adding
some feedback to the room reverb:
Send some of the room reverb
return back into the send output
feeding the speaker. Be very careful,
though, and keep the monitors at
extremely low levels as you work on
the sound—you don’t want a major
feedback blast!