GameSoundCon Returns to Los Angeles for 10th Conference on Game Music and Sound Design
SoundCon, LLC announced that GameSoundCon 2014 will be returning to Los Angeles to hold its tenth conference on video game music and sound design on October 7-8 at the Millennium Biltmore Hotel. GameSoundCon features two days of sessions, panel discussions and hands-on workshops from over twenty of the game industry’s leading composers, sound designers and audio directors.
“Since GameSoundCon’s first event in 2009, the game industry has changed considerably,” said Brian Schmidt, Executive Director of GameSoundCon. “New consoles have been launched, casual and social games have exploded onto the scene. We’ve put together speakers and sessions this year that reflect the changing challenges of working in videogames for both aspiring and professional composers and sound designers. GameSoundCon continues to be the premier audio event for people who want to understand the creative, technical and business challenges of working in sound for games. ”
GameSoundCon comprises four concurrent session tracks. Game Audio Essentials features presentations and panels on essential topics in game audio, specifically designed for professional composers and sound designers who want to expand into games. Game Audio Pro features talks and roundtables for seasoned game audio professionals, while separate sessions providing Hands-on FMOD Studio training and Hands-on WWise training allow attendees to bring their laptops and receive training on creating interactive music and sound effects using the industry’s leading game audio design tools.
GameSoundCon 2014 Los Angeles will be held on October 7-8 at the Millennium Biltmore Hotel in Los Angeles, California.
For a list of speakers, sessions and more information or to register for GameSoundCon, visit www.GameSoundCon.com.
SoundCon LLC is dedicated to education on the art, technology and business of composing for video games and video game sound design. With award-winning speakers and panelists from throughout the game and traditional audio industries, GameSoundCon is the leading music and sound conference specifically for the professional audio community. GameSoundCon creator and speaker Brian Schmidt received the Game Audio Network Guild’s 2008 Lifetime Achievement Award, and is a 27 year veteran in the game audio industry, having composed award-winning game music and created sound effects for over 130 interactive games.